Expected features:
- New Levels (At least 3) – BSP Geometry, Textures, Static Meshes, Terrain
- At least one "Mutator" and/or Weapon and/or Pawn
- Bot placement on each level
- Interactive elements on each level
Due dates:
Step#1: Initial Design
Present in Week 4, Submit by Friday Week 3 (6th of August)
Step#2: Prototype
Present in Week 8, Submit by Friday Week 7 (10th of September)
Step#3: Final Mod
Present in Week 13, Submit by Friday Week 12 (15th of October)
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Required Documents:
- Design Document (Gameplay Mechanics / Level Design)
- Technical Design Document (Code Design & Description)
- Art Guide (Art Style and Technical Constraints)
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