Friday, October 8, 2010

Monday 11th of October - Details

Okay, so just a recap on a few various details for Monday so everyone is on the same page:

There WILL be a 9-5 work session on Monday (optional as usual), partially so we're there if there are any last minute details in the tutorial or lecture. We will also be covering:
  • Decision on the light placing in the roof
  • Tweaks to the scaling for levels (including room sizes, floor thickness etc)
  • Changes in layout and brainstorming of last minute additions with all group input
  • Hopefully some play testing

Hand-in details:
  • Completed levels will be required to be handed in
  • Hopefully meshes
  • Hopefully gametype
These levels are required to be handed in no later than Midnight Monday night / Tuesday morning, no later, no excuses. They must be posted on the blog at this time (a few minutes after isn't too much of a biggy). I'll download them all on the spot and then Tuesday we can look them all over on skype together. Then we can suggest a few more tweaks, really refine it. After that we will be working on the HUD and design doc, mostly Friday night through to Sunday because well, we all have other projects.

Any comments or additions to things let me know and I'll edit it :)
Goodluck on the weekend I know I won't get any sleep!

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