Monday, August 16, 2010

Mini-Deadlines

So, week to week deadlines where we post or show others the work. It's been broken down to what MUST be done. Just because it's group work doesn't mean it should be treated less important than other classes... The schedule is reasonable...

25th of August (Wednesday):

-Sketch up prototype of allocated level completed, we will need to alter these afterwards if something doesn't work so it's best to do it quickly, and it gives enough time to do everything that's due this week :)

30th of August (Monday):

-Have pretty much every item decided upon - we will probably have a skype thing this week to discuss the key objects that need to be sketched out, then post the items in a list so we can focus on the more prominant objects. (Aiming for 10 thought-out sketches per person..?)
-Weapons and Characters 'Fleshed out'

1st of September (Wednesday):

- Sketchup of other levels completed

6th of September (Monday):

-Have the completed level skeleton completed so we can start on the other two skeletons for Friday submission
-Skype session at night to change the design doc and powerpoint :)

13th of September (Monday):

-Presentation
-Start testing of levels (all level and weapon skeletons completed)

If I've missed anything let me know.. >.>

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